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3DBlobici-WorkingTitle/3D blobici/Assets/Prefabs/Scripts/MapLayout.cs

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2025-06-25 23:54:00 +02:00
using UnityEngine;
[CreateAssetMenu(fileName = "MapLayout", menuName = "Scriptable Objects/MapLayout")]
public class MapLayout : ScriptableObject
{
/// <summary>
/// 2D grid. Ka<4B>d<EFBFBD> <20><>dek je jeden <20><><EFBFBD>dek<65> mapy, naho<68>e = vy<76><79><EFBFBD> Z.
/// <20><>slice = index prefab-u v MapGenManager.mapPrefab,
/// '-' = pr<70>zdn<64> m<>sto,
/// 'S' = startovn<76> m<>stnost.
/// </summary>
[TextArea(5, 20)]
public string grid;
}