Added enemy, fixed spawn logic

This commit is contained in:
2025-08-02 16:04:33 +02:00
parent 4bf2804650
commit 3efe2070c4
16 changed files with 346 additions and 30 deletions

View File

@@ -734,7 +734,8 @@ MonoBehaviour:
- {fileID: 6519413531553640820}
- {fileID: 4973078823863902098}
- {fileID: 7903349254928241710}
test: {fileID: 6105862447941566498, guid: db659e1194f587c4d8dd952811175c5e, type: 3}
test: {fileID: 2103289545128957355, guid: 65c81f07bd3122d4da52f60b523516a3, type: 3}
allowSpawn: 1
--- !u!1 &2837174233086072514
GameObject:
m_ObjectHideFlags: 0