New menu, added black background

This commit is contained in:
2025-08-03 11:19:23 +02:00
parent f2f002be7d
commit 0def50f9ad
58 changed files with 140069 additions and 109 deletions

View File

@@ -1,5 +1,119 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &533300152526444459
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4673583756902835926}
- component: {fileID: 8656874894612011065}
- component: {fileID: 7699443727264310523}
m_Layer: 0
m_Name: Point Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4673583756902835926
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 533300152526444459}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 7, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7513404745493509246}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!108 &8656874894612011065
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 533300152526444459}
m_Enabled: 1
serializedVersion: 11
m_Type: 2
m_Color: {r: 0.9490196, g: 0.5686275, b: 0.2784314, a: 1}
m_Intensity: 3
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!114 &7699443727264310523
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 533300152526444459}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7c8ee8646e8614048bda31451c3efd3e, type: 3}
m_Name:
m_EditorClassIdentifier:
light: {fileID: 8656874894612011065}
minIntensity: 2
maxIntensity: 3
smoothing: 50
--- !u!1 &819094401162878122
GameObject:
m_ObjectHideFlags: 0
@@ -73,6 +187,9 @@ MonoBehaviour:
wallSouth: {fileID: 5606852467603276007}
wallEast: {fileID: 4201216351169444103}
wallWest: {fileID: 8280619157583038782}
spawnPoints: []
test: {fileID: 0}
allowSpawn: 0
--- !u!1 &1015967461472900312
GameObject:
m_ObjectHideFlags: 0
@@ -627,6 +744,9 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6932392210160862502}
- {fileID: 606729494303003819}
- {fileID: 7336687712440037544}
- {fileID: 4673583756902835926}
m_Father: {fileID: 5209095924313359579}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7866625752064505791
@@ -887,6 +1007,92 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1001 &177863543671082971
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7513404745493509246}
m_Modifications:
- target: {fileID: 728576751314082672, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: m_LocalScale.x
value: 3
objectReference: {fileID: 0}
- target: {fileID: 728576751314082672, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: m_LocalScale.y
value: 5
objectReference: {fileID: 0}
- target: {fileID: 728576751314082672, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: m_LocalScale.z
value: 3
objectReference: {fileID: 0}
- target: {fileID: 728576751314082672, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 728576751314082672, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: m_LocalPosition.y
value: 3
objectReference: {fileID: 0}
- target: {fileID: 728576751314082672, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 728576751314082672, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 728576751314082672, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 728576751314082672, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 728576751314082672, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 728576751314082672, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 728576751314082672, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 728576751314082672, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1097031286348149302, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: TrailModule.enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1097031286348149302, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: LightsModule.enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7251879486380165639, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: m_Name
value: VFX_Fire
objectReference: {fileID: 0}
- target: {fileID: 7734368496949923242, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
--- !u!4 &606729494303003819 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 728576751314082672, guid: c2f6a8962aac3814aa56cb9647c93470, type: 3}
m_PrefabInstance: {fileID: 177863543671082971}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &2960571720848296869
PrefabInstance:
m_ObjectHideFlags: 0
@@ -1088,6 +1294,80 @@ GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 9e9d5761822c91f44b112d69a3ec09bd, type: 3}
m_PrefabInstance: {fileID: 4687934182050577846}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &5689035058283308846
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7513404745493509246}
m_Modifications:
- target: {fileID: 2263400886593003554, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
propertyPath: m_Name
value: VFX_Smoke
objectReference: {fileID: 0}
- target: {fileID: 3108228817644050310, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
propertyPath: m_LocalScale.x
value: 3
objectReference: {fileID: 0}
- target: {fileID: 3108228817644050310, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
propertyPath: m_LocalScale.y
value: 4
objectReference: {fileID: 0}
- target: {fileID: 3108228817644050310, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
propertyPath: m_LocalScale.z
value: 3
objectReference: {fileID: 0}
- target: {fileID: 3108228817644050310, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3108228817644050310, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
propertyPath: m_LocalPosition.y
value: 4
objectReference: {fileID: 0}
- target: {fileID: 3108228817644050310, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3108228817644050310, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3108228817644050310, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3108228817644050310, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3108228817644050310, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3108228817644050310, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3108228817644050310, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3108228817644050310, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
--- !u!4 &7336687712440037544 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3108228817644050310, guid: 0cd9e54cc4fc33042988600b5948fbdb, type: 3}
m_PrefabInstance: {fileID: 5689035058283308846}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &7954178953657270102
PrefabInstance:
m_ObjectHideFlags: 0

View File

@@ -867,8 +867,8 @@ Camera:
m_GameObject: {fileID: 7340932959568764436}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0

View File

@@ -194,6 +194,63 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 36957184}
m_CullTransparentMesh: 1
--- !u!1001 &90615586
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 819094401162878122, guid: 03f2147e5a186fc408b959faa2f97e86, type: 3}
propertyPath: m_Name
value: "Odpo\u010D\xEDv\xE1rna_1"
objectReference: {fileID: 0}
- target: {fileID: 5209095924313359579, guid: 03f2147e5a186fc408b959faa2f97e86, type: 3}
propertyPath: m_LocalPosition.x
value: 7.5
objectReference: {fileID: 0}
- target: {fileID: 5209095924313359579, guid: 03f2147e5a186fc408b959faa2f97e86, type: 3}
propertyPath: m_LocalPosition.y
value: -3
objectReference: {fileID: 0}
- target: {fileID: 5209095924313359579, guid: 03f2147e5a186fc408b959faa2f97e86, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5209095924313359579, guid: 03f2147e5a186fc408b959faa2f97e86, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5209095924313359579, guid: 03f2147e5a186fc408b959faa2f97e86, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5209095924313359579, guid: 03f2147e5a186fc408b959faa2f97e86, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5209095924313359579, guid: 03f2147e5a186fc408b959faa2f97e86, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5209095924313359579, guid: 03f2147e5a186fc408b959faa2f97e86, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5209095924313359579, guid: 03f2147e5a186fc408b959faa2f97e86, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5209095924313359579, guid: 03f2147e5a186fc408b959faa2f97e86, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 03f2147e5a186fc408b959faa2f97e86, type: 3}
--- !u!1 &96026900
GameObject:
m_ObjectHideFlags: 0
@@ -2171,7 +2228,7 @@ Canvas:
serializedVersion: 3
m_RenderMode: 1
m_Camera: {fileID: 1216962694}
m_PlaneDistance: 100
m_PlaneDistance: 1
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
@@ -2197,7 +2254,7 @@ RectTransform:
m_Children:
- {fileID: 1770940488}
- {fileID: 1309544968}
m_Father: {fileID: 0}
m_Father: {fileID: 1216962695}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@@ -2217,7 +2274,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.3018868, g: 0.3018868, b: 0.3018868, a: 1}
m_Color: {r: 0, g: 0, b: 0, a: 0.64705884}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
@@ -3651,8 +3708,8 @@ Camera:
m_GameObject: {fileID: 1216962692}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
@@ -3701,13 +3758,14 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1216962692}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: 0.08641016, y: 0.13002947, z: -0.011376109, w: 0.9876721}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Children:
- {fileID: 600154151}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 10, y: 15, z: 0}
--- !u!1 &1247091425
GameObject:
m_ObjectHideFlags: 0
@@ -5209,103 +5267,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2063966635}
m_CullTransparentMesh: 1
--- !u!1 &2064862779
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2064862781}
- component: {fileID: 2064862780}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &2064862780
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2064862779}
m_Enabled: 1
serializedVersion: 11
m_Type: 1
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &2064862781
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2064862779}
serializedVersion: 2
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &2110233235
GameObject:
m_ObjectHideFlags: 0
@@ -5656,6 +5617,5 @@ SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 1216962695}
- {fileID: 2064862781}
- {fileID: 885506677}
- {fileID: 600154151}
- {fileID: 90615586}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2d147b98c71693f43a4ee7a3e53c2cb9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,57 @@
using UnityEngine;
using System.Collections.Generic;
public class FireMovement : MonoBehaviour
{
[Tooltip("External light to flicker; you can leave this null if you attach script to a light")]
public new Light light;
[Tooltip("Minimum random light intensity")]
public float minIntensity = 0f;
[Tooltip("Maximum random light intensity")]
public float maxIntensity = 1f;
[Tooltip("How much to smooth out the randomness; lower values = sparks, higher = lantern")]
[Range(1, 50)]
public int smoothing = 5;
// Continuous average calculation via FIFO queue
// Saves us iterating every time we update, we just change by the delta
Queue<float> smoothQueue;
float lastSum = 0;
/// <summary>
/// Reset the randomness and start again. You usually don't need to call
/// this, deactivating/reactivating is usually fine but if you want a strict
/// restart you can do.
/// </summary>
public void Reset() {
smoothQueue.Clear();
lastSum = 0;
}
void Start() {
smoothQueue = new Queue<float>(smoothing);
// External or internal light?
if (light == null) {
light = GetComponent<Light>();
}
}
void Update() {
if (light == null)
return;
// pop off an item if too big
while (smoothQueue.Count >= smoothing) {
lastSum -= smoothQueue.Dequeue();
}
// Generate random new item, calculate new average
float newVal = Random.Range(minIntensity, maxIntensity);
smoothQueue.Enqueue(newVal);
lastSum += newVal;
// Calculate new smoothed average
light.intensity = lastSum / (float)smoothQueue.Count;
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 7c8ee8646e8614048bda31451c3efd3e

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: eb5fa8dbd0295d84ab198def67d0951e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,133 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7249498160605838976
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
color:
m_OverrideState: 0
m_Value: {r: 0, g: 0, b: 0, a: 1}
center:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0.367
smoothness:
m_OverrideState: 1
m_Value: 0.4
rounded:
m_OverrideState: 0
m_Value: 0
--- !u!114 &-6382319095071066520
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
skipIterations:
m_OverrideState: 0
m_Value: 1
threshold:
m_OverrideState: 1
m_Value: 0.8
intensity:
m_OverrideState: 1
m_Value: 1
scatter:
m_OverrideState: 0
m_Value: 0.7
clamp:
m_OverrideState: 0
m_Value: 65472
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
highQualityFiltering:
m_OverrideState: 0
m_Value: 0
downscale:
m_OverrideState: 0
m_Value: 0
maxIterations:
m_OverrideState: 0
m_Value: 6
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dimension: 1
dirtIntensity:
m_OverrideState: 0
m_Value: 0
--- !u!114 &-6162293126194408754
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 0
neutralHDRRangeReductionMode:
m_OverrideState: 0
m_Value: 2
acesPreset:
m_OverrideState: 0
m_Value: 3
hueShiftAmount:
m_OverrideState: 0
m_Value: 0
detectPaperWhite:
m_OverrideState: 0
m_Value: 0
paperWhite:
m_OverrideState: 0
m_Value: 300
detectBrightnessLimits:
m_OverrideState: 0
m_Value: 1
minNits:
m_OverrideState: 0
m_Value: 0.005
maxNits:
m_OverrideState: 0
m_Value: 1000
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: FireScene_Volume
m_EditorClassIdentifier:
components:
- {fileID: -6162293126194408754}
- {fileID: -6382319095071066520}
- {fileID: -7249498160605838976}

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 60b43e99b2a83ae4a8293d68005eb492
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/FireScene_Volume.asset
uploadId: 716663

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: f77763c0712c15e41a1e6e842dd22b91
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/FireVFX.unity
uploadId: 716663

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 57967a41283e64445bbd9a2be4f50d7b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,128 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: A_FlameAdd 1
m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 082ec2bf50e5b0a47ad0fd5727419acd, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &2870635716611149580
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 98033b0d679a2cb4ea78fe8a2540a1e1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Material/A_FlameAdd 1.mat
uploadId: 716663

View File

@@ -0,0 +1,125 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: A_SmokeAdd
m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: cc239614ac0c8cb48aa71740c8c0646a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &2870635716611149580
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 560ded7d466dc58429e2c0b8e8b22d45
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Material/A_SmokeAdd.mat
uploadId: 716663

View File

@@ -0,0 +1,125 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: A_SmokeAlpha_1
m_Shader: {fileID: 10721, guid: 0000000000000000f000000000000000, type: 0}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 296919e0817a9e944873a1f2c15b4a4c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &2870635716611149580
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 472521c0bff82504089a02ae82a00665
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Material/A_SmokeAlpha_1.mat
uploadId: 716663

View File

@@ -0,0 +1,125 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: A_SmokeAlpha_2
m_Shader: {fileID: 10721, guid: 0000000000000000f000000000000000, type: 0}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: cc239614ac0c8cb48aa71740c8c0646a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &2870635716611149580
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 21a4e17d80bd4b44fb7b711edba05f1e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Material/A_SmokeAlpha_2.mat
uploadId: 716663

View File

@@ -0,0 +1,157 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GridMat
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- Texture2D_C5E3E723:
m_Texture: {fileID: 2800000, guid: d4d6919451fe3e24388816386a6d15a4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- Boolean_35A71344: 0
- Boolean_7A5F3F39: 0
- Boolean_7AC8D832: 0
- Vector1_3402D67A: 0.38
- Vector1_3655428E: 0
- Vector1_5B05FA1F: 0
- Vector1_6B67A8FF: 0
- Vector1_7810F718: 0.5
- Vector1_B6126E6E: 0
- Vector1_CA7D5F3: 0
- Vector1_D5FBE925: 0
- Vector1_F2A922B4: 1.23
- Vector1_F5FD9210: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BlendOp: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.119
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 0
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _SampleGI: 0
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- Color_2B671050: {r: 0.3679245, g: 0.3679245, b: 0.3679245, a: 0}
- Color_30A0CA2F: {r: 0, g: 0, b: 0, a: 0}
- _BaseColor: {r: 0.4056604, g: 0.4056604, b: 0.4056604, a: 1}
- _Color: {r: 0.40566036, g: 0.40566036, b: 0.40566036, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &2605873811332532504
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 1941e36e7c442864ebe6ab487a35595b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Material/GridMat.mat
uploadId: 716663

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9b7a8a3f3bb979949bd490d91d59a5f7
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 4b38b1b3e38ed7e499c047067beb6122
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Prefab/VFX_BlackSmoke.prefab
uploadId: 716663

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 29f4c72f9a1d9d446945740c2819895b
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Prefab/VFX_Fire 1.prefab
uploadId: 716663

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: c2f6a8962aac3814aa56cb9647c93470
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Prefab/VFX_Fire.prefab
uploadId: 716663

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 6e4b6c99591848e4ca95111a6f384e71
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Prefab/VFX_Fire_Green.prefab
uploadId: 716663

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 8b7d567d530f3d44c92b4d853cd6692f
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Prefab/VFX_GreenSmoke.prefab
uploadId: 716663

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 7e306a3d3c66b294b8b6d27a82827a5c
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Prefab/VFX_GreenTorchLight.prefab
uploadId: 716663

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 5334360cd0cfad84bbf6855beaf10de4
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Prefab/VFX_GroundFire_Circle.prefab
uploadId: 716663

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 8bbbb41a0749ed948b8e7c937a90b1d6
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Prefab/VFX_GroundFire_Circle_Green.prefab
uploadId: 716663

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 745cb631ee747894e994759bb0458a8d
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Prefab/VFX_GroundFire_Line.prefab
uploadId: 716663

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 114eec381715ad7419493b6e5e60f41b
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Prefab/VFX_GroundFire_Line_Green.prefab
uploadId: 716663

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 0cd9e54cc4fc33042988600b5948fbdb
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Prefab/VFX_Smoke.prefab
uploadId: 716663

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 3fb85eac741a7f74ba8567ee0932efd2
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Prefab/VFX_Smoke_Green.prefab
uploadId: 716663

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 56f02590ce7db2347803864c84dd78d3
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Prefab/VFX_TorchLight.prefab
uploadId: 716663

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 7aaee67ac71cee3409e46a097d73ccb6
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Prefab/VFX_TorchLight_Green.prefab
uploadId: 716663

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 841adc55741223046af28b189e7e5524
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 884 KiB

View File

@@ -0,0 +1,130 @@
fileFormatVersion: 2
guid: cc239614ac0c8cb48aa71740c8c0646a
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Texture/A_Smoke.png
uploadId: 716663

Binary file not shown.

After

Width:  |  Height:  |  Size: 912 KiB

View File

@@ -0,0 +1,130 @@
fileFormatVersion: 2
guid: 296919e0817a9e944873a1f2c15b4a4c
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Texture/A_Smoke_2.png
uploadId: 716663

Binary file not shown.

After

Width:  |  Height:  |  Size: 431 KiB

View File

@@ -0,0 +1,147 @@
fileFormatVersion: 2
guid: 082ec2bf50e5b0a47ad0fd5727419acd
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 305098
packageName: VFX URP - Fire Package
packageVersion: 1.0
assetPath: Assets/VFXPACK_FIRE_WALLCOEUR/Texture/a_VFX_flame.png
uploadId: 716663