15 lines
429 B
C#
15 lines
429 B
C#
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using UnityEngine;
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[CreateAssetMenu(fileName = "MapLayout", menuName = "Scriptable Objects/MapLayout")]
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public class MapLayout : ScriptableObject
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{
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/// <summary>
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/// 2D grid. Ka<4B>d<EFBFBD> <20><>dek je jeden <20><><EFBFBD>dek<65> mapy, naho<68>e = vy<76><79><EFBFBD> Z.
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/// <20><>slice = index prefab-u v MapGenManager.mapPrefab,
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/// '-' = pr<70>zdn<64> m<>sto,
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/// 'S' = startovn<76> m<>stnost.
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/// </summary>
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[TextArea(5, 20)]
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public string grid;
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}
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