Files
3D-FPS/3D FPS/Library/PackageCache/com.unity.collab-proxy@2.6.0/Editor/PlasticMenuItem.cs
2024-12-07 20:55:50 +01:00

17 lines
403 B
C#

using UnityEditor;
using Unity.PlasticSCM.Editor.UI;
namespace Unity.PlasticSCM.Editor
{
internal static class PlasticMenuItem
{
[MenuItem(MENU_ITEM_NAME, false)]
static void ShowPanel()
{
PlasticPlugin.OpenPlasticWindowDisablingOfflineModeIfNeeded();
}
const string MENU_ITEM_NAME = "Window/" + UnityConstants.PLASTIC_WINDOW_TITLE;
}
}