Files
3D-FPS/3D FPS/Library/PackageCache/com.unity.collab-proxy@2.6.0/Editor/UI/CloseWindowIfOpened.cs
2024-12-07 20:55:50 +01:00

19 lines
404 B
C#

using UnityEditor;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class CloseWindowIfOpened
{
internal static void Plastic()
{
if (!EditorWindow.HasOpenInstances<PlasticWindow>())
return;
PlasticWindow window = EditorWindow.
GetWindow<PlasticWindow>(null, false);
window.Close();
}
}
}