Files
3D-FPS/3D FPS/Library/PackageCache/com.unity.testtools.codecoverage@1.2.5/Editor/ICoverageReporter.cs
2024-12-07 20:55:50 +01:00

16 lines
540 B
C#

using UnityEditor.TestTools.TestRunner.Api;
namespace UnityEditor.TestTools.CodeCoverage
{
interface ICoverageReporter
{
ICoverageReporterFilter GetReporterFilter();
void OnInitialise(CoverageSettings settings);
void OnRunStarted(ITestAdaptor testsToRun);
void OnRunFinished(ITestResultAdaptor testResults);
void OnTestStarted(ITestAdaptor test);
void OnTestFinished(ITestResultAdaptor result);
void OnBeforeAssemblyReload();
void OnCoverageRecordingPaused();
}
}