Using pre-set license Built from '2022.3/staging' branch; Version is '2022.3.33f1 (b2c853adf198) revision 11716691'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'cs' Physical Memory: 32677 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2022.3.33f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath D:/Unity/3D-FPS/3D FPS -logFile Logs/AssetImportWorker0.log -srvPort 57969 Successfully changed project path to: D:/Unity/3D-FPS/3D FPS D:/Unity/3D-FPS/3D FPS [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [29168] Host "[IP] 172.16.1.172 [Port] 0 [Flags] 2 [Guid] 3394392629 [EditorId] 3394392629 [Version] 1048832 [Id] WindowsEditor(7,PC-Main) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [29168] Host "[IP] 172.16.1.172 [Port] 0 [Flags] 2 [Guid] 3394392629 [EditorId] 3394392629 [Version] 1048832 [Id] WindowsEditor(7,PC-Main) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Refreshing native plugins compatible for Editor in 7.23 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.33f1 (b2c853adf198) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.33f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/Unity/3D-FPS/3D FPS/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06) Vendor: NVIDIA VRAM: 11106 MB Driver: 32.0.15.6614 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.33f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.33f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.33f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56288 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.33f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.33f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.008385 seconds. - Loaded All Assemblies, in 0.335 seconds Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.236 seconds Domain Reload Profiling: 569ms BeginReloadAssembly (103ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (55ms) LoadAllAssembliesAndSetupDomain (139ms) LoadAssemblies (102ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (137ms) TypeCache.Refresh (135ms) TypeCache.ScanAssembly (123ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) FinalizeReload (236ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (186ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (9ms) SetLoadedEditorAssemblies (4ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (128ms) ProcessInitializeOnLoadMethodAttributes (42ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.524 seconds Refreshing native plugins compatible for Editor in 2.14 ms, found 3 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.546 seconds Domain Reload Profiling: 1068ms BeginReloadAssembly (128ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (20ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (36ms) LoadAllAssembliesAndSetupDomain (324ms) LoadAssemblies (247ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (152ms) TypeCache.Refresh (136ms) TypeCache.ScanAssembly (124ms) ScanForSourceGeneratedMonoScriptInfo (11ms) ResolveRequiredComponents (4ms) FinalizeReload (546ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (417ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (7ms) SetLoadedEditorAssemblies (4ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (51ms) ProcessInitializeOnLoadAttributes (331ms) ProcessInitializeOnLoadMethodAttributes (16ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Refreshing native plugins compatible for Editor in 2.08 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 3131 Unused Serialized files (Serialized files now loaded: 0) Unloading 34 unused Assets / (57.6 KB). Loaded Objects now: 3592. Memory consumption went from 124.1 MB to 124.1 MB. Total: 3.135900 ms (FindLiveObjects: 0.250700 ms CreateObjectMapping: 0.121900 ms MarkObjects: 2.663300 ms DeleteObjects: 0.099000 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 29175.786962 seconds. path: Assets/MainMixer.mixer artifactKey: Guid(5be1589027b34c641af75ddcdcf84bf6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/MainMixer.mixer using Guid(5be1589027b34c641af75ddcdcf84bf6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Refreshing native plugins compatible for Editor in 2.63 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -> (artifact id: '6c16b0140a6cb0f8336548e388b57a5d') in 0.013650 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 4 ======================================================================== Received Import Request. Time since last request: 0.000019 seconds. path: Assets/BulletHolePrefab.prefab artifactKey: Guid(2d0009cca1a660c4ba9d47e18eca82dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/BulletHolePrefab.prefab using Guid(2d0009cca1a660c4ba9d47e18eca82dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '772eae13e0993470aa7cf7bfd87dcc11') in 0.081538 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 7 ======================================================================== Received Import Request. Time since last request: 0.000013 seconds. path: Assets/Enemy.prefab artifactKey: Guid(09b9a4da25c651047b39ad1513759a7e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Enemy.prefab using Guid(09b9a4da25c651047b39ad1513759a7e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'd790ad03f0a73747df22b5a024476988') in 0.017862 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 19