diff --git a/3D FPS/Temp/obj/Debug/Assembly-CSharp-Editor/.NETStandard,Version=v2.1.AssemblyAttributes.cs b/3D FPS/Temp/obj/Debug/Assembly-CSharp-Editor/.NETStandard,Version=v2.1.AssemblyAttributes.cs
new file mode 100644
index 00000000..348b87f0
--- /dev/null
+++ b/3D FPS/Temp/obj/Debug/Assembly-CSharp-Editor/.NETStandard,Version=v2.1.AssemblyAttributes.cs
@@ -0,0 +1,4 @@
+//
+using System;
+using System.Reflection;
+[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
diff --git a/3D FPS/Temp/obj/Debug/Assembly-CSharp-Editor/Assembly-CSharp-Editor.GeneratedMSBuildEditorConfig.editorconfig b/3D FPS/Temp/obj/Debug/Assembly-CSharp-Editor/Assembly-CSharp-Editor.GeneratedMSBuildEditorConfig.editorconfig
new file mode 100644
index 00000000..686d5425
--- /dev/null
+++ b/3D FPS/Temp/obj/Debug/Assembly-CSharp-Editor/Assembly-CSharp-Editor.GeneratedMSBuildEditorConfig.editorconfig
@@ -0,0 +1,5 @@
+is_global = true
+build_property.RootNamespace =
+build_property.ProjectDir = D:\Unity\3D-FPS\3D FPS\
+build_property.EnableComHosting =
+build_property.EnableGeneratedComInterfaceComImportInterop =
diff --git a/3D FPS/Temp/obj/Debug/Assembly-CSharp-Editor/Assembly-CSharp-Editor.csproj.AssemblyReference.cache b/3D FPS/Temp/obj/Debug/Assembly-CSharp-Editor/Assembly-CSharp-Editor.csproj.AssemblyReference.cache
new file mode 100644
index 00000000..81c29bd6
Binary files /dev/null and b/3D FPS/Temp/obj/Debug/Assembly-CSharp-Editor/Assembly-CSharp-Editor.csproj.AssemblyReference.cache differ
diff --git a/3D FPS/Temp/obj/Debug/Assembly-CSharp/.NETStandard,Version=v2.1.AssemblyAttributes.cs b/3D FPS/Temp/obj/Debug/Assembly-CSharp/.NETStandard,Version=v2.1.AssemblyAttributes.cs
new file mode 100644
index 00000000..348b87f0
--- /dev/null
+++ b/3D FPS/Temp/obj/Debug/Assembly-CSharp/.NETStandard,Version=v2.1.AssemblyAttributes.cs
@@ -0,0 +1,4 @@
+//
+using System;
+using System.Reflection;
+[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
diff --git a/3D FPS/Temp/obj/Debug/Assembly-CSharp/Assembly-CSharp.GeneratedMSBuildEditorConfig.editorconfig b/3D FPS/Temp/obj/Debug/Assembly-CSharp/Assembly-CSharp.GeneratedMSBuildEditorConfig.editorconfig
new file mode 100644
index 00000000..686d5425
--- /dev/null
+++ b/3D FPS/Temp/obj/Debug/Assembly-CSharp/Assembly-CSharp.GeneratedMSBuildEditorConfig.editorconfig
@@ -0,0 +1,5 @@
+is_global = true
+build_property.RootNamespace =
+build_property.ProjectDir = D:\Unity\3D-FPS\3D FPS\
+build_property.EnableComHosting =
+build_property.EnableGeneratedComInterfaceComImportInterop =
diff --git a/3D FPS/Temp/obj/Debug/Assembly-CSharp/Assembly-CSharp.csproj.AssemblyReference.cache b/3D FPS/Temp/obj/Debug/Assembly-CSharp/Assembly-CSharp.csproj.AssemblyReference.cache
new file mode 100644
index 00000000..955d9f84
Binary files /dev/null and b/3D FPS/Temp/obj/Debug/Assembly-CSharp/Assembly-CSharp.csproj.AssemblyReference.cache differ