Created unity project
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using System;
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using System.Reflection;
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using UnityEditor;
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namespace Unity.PlasticSCM.Editor.UI
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{
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internal static class DockEditorWindow
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{
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static DockEditorWindow()
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{
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InitializeInfo();
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}
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internal static bool IsAvailable()
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{
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return mParentField != null
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&& mAddTabMethod != null;
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}
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internal static void To(EditorWindow dockWindow, EditorWindow window)
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{
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var dockArea = mParentField.GetValue(dockWindow);
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mAddTabMethod.Invoke(dockArea, new object[] { window, true });
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}
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static void InitializeInfo()
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{
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var flags = BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Public | BindingFlags.Static;
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mParentField = typeof(EditorWindow).GetField("m_Parent", flags);
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var dockAreaType = typeof(EditorWindow).Assembly.GetType("UnityEditor.DockArea");
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if (dockAreaType == null)
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return;
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mAddTabMethod = dockAreaType.GetMethod("AddTab", flags,
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null, new Type[] { typeof(EditorWindow), typeof(bool) }, null);
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}
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static MethodInfo mAddTabMethod;
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static FieldInfo mParentField;
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}
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}
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