Created unity project
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using System;
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using UnityEngine;
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using Codice.CM.Common;
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using Codice.LogWrapper;
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using PlasticGui;
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using Unity.PlasticSCM.Editor.WebApi;
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namespace Unity.PlasticSCM.Editor.Configuration
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{
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internal static class AutoConfig
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{
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internal static TokenExchangeResponse PlasticCredentials(
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string unityAccessToken,
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string serverName)
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{
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var startTick = Environment.TickCount;
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var tokenExchangeResponse = WebRestApiClient.PlasticScm.TokenExchange(unityAccessToken);
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mLog.DebugFormat("TokenExchange time {0} ms", Environment.TickCount - startTick);
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if (tokenExchangeResponse == null)
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{
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var warning = PlasticLocalization.GetString(PlasticLocalization.Name.TokenExchangeResponseNull);
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mLog.Warn(warning);
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Debug.LogWarning(warning);
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return null;
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}
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if (tokenExchangeResponse.Error != null)
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{
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var warning = string.Format(
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PlasticLocalization.GetString(PlasticLocalization.Name.TokenExchangeResponseError),
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tokenExchangeResponse.Error.Message, tokenExchangeResponse.Error.ErrorCode);
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mLog.ErrorFormat(warning);
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Debug.LogWarning(warning);
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return tokenExchangeResponse;
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}
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if (string.IsNullOrEmpty(tokenExchangeResponse.AccessToken))
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{
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var warning = string.Format(
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PlasticLocalization.GetString(PlasticLocalization.Name.TokenExchangeAccessEmpty),
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tokenExchangeResponse.User);
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mLog.InfoFormat(warning);
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Debug.LogWarning(warning);
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return tokenExchangeResponse;
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}
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ClientConfiguration.Save(
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serverName,
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SEIDWorkingMode.SSOWorkingMode,
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tokenExchangeResponse.User,
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tokenExchangeResponse.AccessToken);
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return tokenExchangeResponse;
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}
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static readonly ILog mLog = PlasticApp.GetLogger("AutoConfig");
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}
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}
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