Created unity project
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using System;
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using UnityEngine;
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using PlasticGui;
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using Unity.PlasticSCM.Editor.UI;
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namespace Unity.PlasticSCM.Editor
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{
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internal static class BuildGetEventExtraInfoFunction
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{
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internal static Func<string> ForPingEvent()
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{
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return () =>
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{
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return GetScreenResolution() +
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GetUnityEditorVersion() +
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GetUnityPluginVersion() +
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GetPingEventExtraInfo.GetChangelistsEnabled(
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PlasticGuiConfig.Get().Configuration);
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};
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}
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static string GetScreenResolution()
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{
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string resolution = null;
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GUIActionRunner.RunGUIAction(delegate
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{
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resolution = ScreenResolution.Get();
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});
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if (resolution == null)
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return string.Empty;
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return string.Format(":screenresolution={0}", resolution);
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}
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static string GetUnityEditorVersion()
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{
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string unityEditorVersion = Application.unityVersion;
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if (string.IsNullOrEmpty(unityEditorVersion))
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return string.Empty;
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return string.Format(":unityEditorVersion={0}",
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unityEditorVersion);
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}
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static string GetUnityPluginVersion()
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{
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string unityPluginVersion = UVCPackageVersion.Value;
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if (string.IsNullOrEmpty(unityPluginVersion))
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return string.Empty;
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return string.Format(":unityPluginVersion={0}",
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unityPluginVersion);
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}
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}
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}
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