Added gun shoot event and recoil
This commit is contained in:
@@ -19408,7 +19408,7 @@
|
||||
"DisplayName": "Writing Assembly-CSharp.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 1445614,
|
||||
"PayloadLength": 37789,
|
||||
"PayloadLength": 37843,
|
||||
"PayloadDebugContentSnippet": "-target:library\n-out:\"Library/",
|
||||
"Inputs": [],
|
||||
"Outputs": [
|
||||
@@ -19420,7 +19420,7 @@
|
||||
"Annotation": "WriteText Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp.rsp2",
|
||||
"DisplayName": "Writing Assembly-CSharp.rsp2",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 1483490,
|
||||
"PayloadOffset": 1483544,
|
||||
"PayloadLength": 0,
|
||||
"PayloadDebugContentSnippet": "",
|
||||
"Inputs": [],
|
||||
@@ -19721,6 +19721,8 @@
|
||||
"Assets/KinematicCharacterController/Walkthrough/8- Creating a moving platform/Scripts/MyPlayer.cs",
|
||||
"Assets/KinematicCharacterController/Walkthrough/9- Custom collision filtering/Scripts/MyCharacterController.cs",
|
||||
"Assets/KinematicCharacterController/Walkthrough/9- Custom collision filtering/Scripts/MyPlayer.cs",
|
||||
"Assets/Scripts/Gun.cs",
|
||||
"Assets/Scripts/GunRecoil.cs",
|
||||
"Assets/Scripts/PlayerCamMovement.cs",
|
||||
"Assets/Scripts/PlayerMovement.cs",
|
||||
"C:/Program Files/Unity/Hub/Editor/2022.3.33f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll",
|
||||
@@ -19961,7 +19963,7 @@
|
||||
"Annotation": "WriteText Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp.dll.mvfrm.rsp",
|
||||
"DisplayName": "Writing Assembly-CSharp.dll.mvfrm.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 1483586,
|
||||
"PayloadOffset": 1483640,
|
||||
"PayloadLength": 9366,
|
||||
"PayloadDebugContentSnippet": "Library\\Bee\\artifacts\\mvdfrm\\U",
|
||||
"Inputs": [],
|
||||
@@ -20206,7 +20208,7 @@
|
||||
"Annotation": "WriteText Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp-Editor.UnityAdditionalFile.txt",
|
||||
"DisplayName": "Writing Assembly-CSharp-Editor.UnityAdditionalFile.txt",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 1493065,
|
||||
"PayloadOffset": 1493119,
|
||||
"PayloadLength": 22,
|
||||
"PayloadDebugContentSnippet": "D:\\Unity\\3D-FPS\\3D FPS",
|
||||
"Inputs": [],
|
||||
@@ -20219,7 +20221,7 @@
|
||||
"Annotation": "WriteText Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp-Editor.rsp",
|
||||
"DisplayName": "Writing Assembly-CSharp-Editor.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 1493180,
|
||||
"PayloadOffset": 1493234,
|
||||
"PayloadLength": 35170,
|
||||
"PayloadDebugContentSnippet": "-target:library\n-out:\"Library/",
|
||||
"Inputs": [],
|
||||
@@ -20232,7 +20234,7 @@
|
||||
"Annotation": "WriteText Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp-Editor.rsp2",
|
||||
"DisplayName": "Writing Assembly-CSharp-Editor.rsp2",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 1528444,
|
||||
"PayloadOffset": 1528498,
|
||||
"PayloadLength": 0,
|
||||
"PayloadDebugContentSnippet": "",
|
||||
"Inputs": [],
|
||||
@@ -20558,7 +20560,7 @@
|
||||
"Annotation": "WriteText Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp-Editor.dll.mvfrm.rsp",
|
||||
"DisplayName": "Writing Assembly-CSharp-Editor.dll.mvfrm.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 1528547,
|
||||
"PayloadOffset": 1528601,
|
||||
"PayloadLength": 10320,
|
||||
"PayloadDebugContentSnippet": "Library\\Bee\\artifacts\\mvdfrm\\U",
|
||||
"Inputs": [],
|
||||
|
||||
Reference in New Issue
Block a user