6 lines
240 B
C#
6 lines
240 B
C#
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using System.Runtime.CompilerServices;
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using UnityEngine;
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[assembly: InternalsVisibleTo("Unity.PlasticSCM.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.PlasticSCM.DevTools")]
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[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
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