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2024-12-07 20:55:50 +01:00
using System.ComponentModel;
namespace Unity.PlasticSCM.Editor
{
// Internal usage. This isn't a public API.
[EditorBrowsable(EditorBrowsableState.Never)]
public static class CollabPlugin
{
// Internal usage. This isn't a public API.
[EditorBrowsable(EditorBrowsableState.Never)]
public static bool IsEnabled()
{
return false;
}
}
}